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(DING TING) |
Game subscriptions in China hit 490 million in 2013, with sales topping 83.17 billion yuan ($13.6 billion), according to the 2013 China Game Industry Annual Conference.
Client games are the most popular with a market share of 64.5 percent, followed by browser games, mobile games, social games and console games.
Mobile games also have grown sharply, with games on televisions, reader handles and wearable devices expected to be where market players will begin to focus their efforts in the near future. |